Creativity in the language classroom via Animoto

Jerry Talandis Jr. & Michael Stout

For EFL instructors looking to help their learners engage with English in creative ways, Internet-based applications offer numerous exciting possibilities to provide learners with authentic reasons for using English. Nevertheless, many learners and teachers in Japan have minimal computer literacy. As a result, these resources are under utilized, perceived as being too difficult to learn and use. Indeed, the vast array of online resources can be overwhelming. Therefore, this paper will introduce Animoto, an easy to use web-based application ideal for creating professional looking short videos and demonstrate its efficacy in two different EFL learning contexts. Based on this evaluation, advice for using Animoto will be given.

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